Tanks VR devlog #6 - bots progress
A problem many VR multiplayer games experience is a lack of active playerbase. Many players have commented on the lack of active players in Tanks VR. In order to get more concurrent players, we want to introduce bots to the game. This allows players to play singleplayer, co-op or multiplayer with bots. In turn we hope that this will cause players to have longer play sessions, increasing the chances of encountering other players. While adding bots can grow the active playerbase, it will also make the matches more interesting. Currently we have mostly seen small 1v1, 2v2 matches. With bots, every match can become a 5v5 match, despite the amount of players in the match. In this devlog, we will show the AI system we've been working on the past weeks as well as what we still want to achieve in the coming weeks. Utility based AI Most AI systems are simple state machines. This means that these bots make decisions based on "if .. then". For example, if an enemy is close